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FractVis: Visualizing Microseismic Events.

, , , , , and . ISVC (2), volume 8034 of Lecture Notes in Computer Science, page 384-395. Springer, (2013)

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FractVis: Visualizing Microseismic Events., , , , , and . ISVC (2), volume 8034 of Lecture Notes in Computer Science, page 384-395. Springer, (2013)Humanoid Robot Instructors for Industrial Assembly Tasks., , , , , and . HAI, page 295-304. ACM, (2017)VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator., , , , , , and . CGI, volume 11542 of Lecture Notes in Computer Science, page 380-387. Springer, (2019)JackVR: A Virtual Reality Training System for Landing Oil Rigs., , , and . ISVC (2), volume 9475 of Lecture Notes in Computer Science, page 453-462. Springer, (2015)ReflectiveSpineVR: an immersive spine surgery simulation with interaction history capabilities., , , , , and . SUI, page 20-29. ACM, (2017)SocialStreamViewer: Guiding the Viewer Experience of Multiple Streams of an Event., , , , and . GROUP, page 287-291. ACM, (2016)ReflectiveHUD: Designing Spatial Interaction History., , and . Conference on Designing Interactive Systems (Companion Volume), page 233-237. ACM, (2017)Poster: Superhumans: A 3DUI design metaphor., , and . 3DUI, page 143-144. IEEE Computer Society, (2014)