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Layout rules for graphical web documents., , , and . Computers & Graphics, 20 (3): 415-426 (1996)Knowledge in co-action: social intelligence in collaborative design activity., and . Cognition, Communication and Interaction, Springer, (2008)How live coding affects developers' coding behavior., , , and . VL/HCC, page 5-8. IEEE Computer Society, (2014)Dragimation: direct manipulation keyframe timing for performance-based animation., , , , , , and . Graphics Interface, page 101-108. ACM, (2012)Musical Design Patterns: An Example of a Human-Centered Model of Interactive Multimedia., and . ICMCS, page 63-70. IEEE Computer Society, (1997)PhaVoRIT: A Phase Vocoder for Real-Time Interactive Time-Stretching., , and . ICMC, Michigan Publishing, (2006)The Smart Phone: A Ubiquitous Input Device., , , and . IEEE Pervasive Computing, 5 (1): 70-77 (2006)An empirical study of programming paradigms for animation., , , and . CHASE@ICSE, page 58-61. ACM, (2016)An Intuitive Textile Input Controller., , , , , and . Mensch & Computer, page 263-266. De Gruyter Oldenbourg, (2015)Patterns: what's in it for HCI?, and . CHI Extended Abstracts, page 225-226. ACM, (2001)