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Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio.

, , , , , , and . CHI, page 433-444. ACM, (2016)

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User Level Scheduling of Communicating Real-Time Tasks., , , and . IEEE Real Time Technology and Applications Symposium, page 164-175. IEEE Computer Society, (1999)Using Windows NT for Real-Time Applications: Experimental Observations and Recommendations., , , , and . IEEE Real Time Technology and Applications Symposium, page 102-111. IEEE Computer Society, (1998)UbiTable: Impromptu Face-to-Face Collaboration on Horizontal Interactive Surfaces., , and . UbiComp, volume 2864 of Lecture Notes in Computer Science, page 281-288. Springer, (2003)Frogs and Toads Memory: A Voronoi Twist on the Classic Children's Game., and . ISVD, page 212-213. IEEE Computer Society, (2009)Middleware for Distributed Industrial Real-Time Systems on ATM Networks., , and . RTSS, page 32-38. IEEE Computer Society, (1996)On ATM support for distributed real-time applications.. IEEE Real Time Technology and Applications Symposium, page 70-81. IEEE Computer Society, (1996)The DeepTree Exhibit: Visualizing the Tree of Life to Facilitate Informal Learning., , , , , and . IEEE Trans. Vis. Comput. Graph., 18 (12): 2789-2798 (2012)Comparing "In the Wild" Studies with Laboratory Experiments: A Case of Educational Interactive Tabletops., , , , and . CSCL (2), page 351-352. International Society of the Learning Sciences, LuLu, Amazon, (2013)Digital Audio and Viseo in Industrial Systems., , , , , , , and . NOSSDAV, volume 1018 of Lecture Notes in Computer Science, page 166-169. Springer, (1995)Under My Finger: Human Factors in Pushing and Rotating Documents Across the Table., , , and . INTERACT, volume 3585 of Lecture Notes in Computer Science, page 994-997. Springer, (2005)