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Tangible Visual Analysis: Brushing in a Mixed-Reality Environment.

, , , , and . EuroVis (Posters), page 129-131. Eurographics Association, (2017)

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Model-Based Evolution of Collaborative Agent-Based Systems., , , and . J. Braz. Comp. Soc., 13 (4): 17-38 (2007)A CSP-Based Agent Modeling Framework for the Cougaar Agent-Based Architecture., , , , and . ECBS, page 255-262. IEEE Computer Society, (2005)Interactive Visual Analysis and Exploration of Injection Systems Simulations., , , , and . IEEE Visualization, page 391-398. IEEE Computer Society, (2005)Investigating Artistic potential of the Dream Interface: the Aural Painting., , and . ICMC, Michigan Publishing, (2008)Autonomous underwater vehicles [Guest Editorial]., and . IEEE Robot. Automat. Mag., 6 (2): 4-6 (1999)Mixed Library - Bridging Real and Virtual Libraries., , , and . HCI (10), volume 10280 of Lecture Notes in Computer Science, page 227-238. Springer, (2017)On the relationship between changes in distributed system behavior and group dynamics., , and . CTS, page 345-353. IEEE, (2012)Interactive visual analysis of large simulation ensembles., , , and . Winter Simulation Conference, page 517-528. IEEE/ACM, (2015)Performance evaluation of MQTT-based internet of things systems., , and . WSC, page 4544-4545. IEEE, (2017)An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments., , , , and . VR, page 569-570. IEEE Computer Society, (2018)