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Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments., , , , and . ICAT, page 234-241. IEEE Computer Society, (2007)Real-Time Rendering of Densely Populated Urban Environments., and . Rendering Techniques, page 83-88. Springer, (2000)Third Point of View Augmented Reality for Robot Intentions Visualization., , , and . AVR (1), volume 9768 of Lecture Notes in Computer Science, page 471-478. Springer, (2016)Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums., , , , and . AVR (2), volume 10851 of Lecture Notes in Computer Science, page 292-302. Springer, (2018)Real-time shadows for animated crowds in virtual cities., , and . VRST, page 85-92. ACM, (2001)Navigating immersive virtual environments through a foot controller., , , , and . VRST, page 23-26. ACM, (2014)Network streaming of dynamic 3D content with on-line compression of frame data., , , , and . VR, page 285-286. IEEE Computer Society, (2010)HandsIn3D: Supporting Remote Guidance with Immersive Virtual Environments., , and . INTERACT (1), volume 8117 of Lecture Notes in Computer Science, page 70-77. Springer, (2013)3D helping hands: a gesture based MR system for remote collaboration., , and . VRCAI, page 323-328. ACM, (2012)A Compression Scheme for Efficient Remote Streaming of Dynamic 3D Content., , , , and . GRAPP, page 267-270. INSTICC Press, (2010)