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Supplemental Material for Comparative Visual Gaze Analysis for Virtual Board Games

, , , , , and . Software, (2020)Related to: T. Munz, N. Schäfer, T. Blascheck, K. Kurzhals, E. Zhang, and D. Weiskopf. "Comparative Visual Gaze Analysis for Virtual Board Games". Proceedings of the 13th International Symposium on Visual Information Communication and Interaction (VINCI 2020). 2020. DOI: 10.1145/3430036.3430038.
DOI: 10.18419/darus-1130

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