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Bridging the gap between the Kodak and the Flickr generations: A novel interaction technique for collocated photo sharing.

, , , and . Int. J. Hum.-Comput. Stud., 67 (12): 1060-1072 (2009)

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Viking VR: Designing a Virtual Reality Experience for a Museum., , , , , , , , and . Conference on Designing Interactive Systems, page 805-815. ACM, (2018)A reconfigurable ferromagnetic input device., , , , and . UIST, page 51-54. ACM, (2009)Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences., , , , , and . CHI, page 2583-2592. ACM, (2015)Crafting interactive systems: learning from digital art practice., , , , , and . CHI Extended Abstracts, page 3223-3226. ACM, (2013)Digital originals: reproduction as a space for design., , , and . NordiCHI, page 1-20. ACM, (2012)Enabling Polyvocality in Interactive Documentaries through "Structural Participation"., , , and . CHI, page 6317-6329. ACM, (2017)Designing Reconfigurable Televisual Experiences., , , , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 368-371. ACM, (2017)Research in the Wild via Performance: Challenges, Ethics and Opportunities., , , , , and . TVX, page 279-285. ACM, (2019)Design to support interpersonal communication in the special educational needs classroom., , , , , , , and . IDC, page 46-55. ACM, (2013)TouchBridge: augmenting active tangibles for camera-based multi-touch surfaces., , , , , and . ITS, page 271-272. ACM, (2010)