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Teaching Programming Fundamentals to Modern University Students.

, and . CSEDU (2), page 308-317. SciTePress, (2016)

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Interface and Experience Design with AI for VR/AR (DAIVAR'18) and AI/ML for Immersive Simulations (AMISIM'18)., , , , , , , , , and . AIVR, page 227-228. IEEE Computer Society, (2018)A Methodology for Developing Multiagent Systems as 3D Electronic Institutions., , , , and . AOSE, volume 4951 of Lecture Notes in Computer Science, page 103-117. Springer, (2007)Recognizing Customers' Mood in 3D Shopping Malls Based on the Trajectories of Their Avatars., , and . ICEIS, volume 24 of Lecture Notes in Business Information Processing, page 745-757. Springer, (2009)Travel Agents vs. Online Booking: Tackling the Shortcomings of Nowadays Online Tourism Portals., , , and . ENTER, page 418-428. Springer, (2006)Teaching Programming Fundamentals to Modern University Students., and . CSEDU (2), page 308-317. SciTePress, (2016)Implicit Training of Virtual Agents., , , and . IVA, volume 4722 of Lecture Notes in Computer Science, page 356-357. Springer, (2007)Euclidean representation of 3D electronic institutions: automatic generation., and . AVI, page 449-452. ACM Press, (2006)What makes virtual agents believable?, , and . Connect. Sci., 28 (1): 83-108 (2016)Capturing aboriginal heritage in virtual reality., , , and . VRST, page 51:1-51:2. ACM, (2017)Generating diverse ethnic groups with genetic algorithms., , , and . VRST, page 1-8. ACM, (2012)