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Asymmetric Bimanual Interaction for Mobile Virtual Reality.

, , , and . ICAT-EGVE, page 83-86. Eurographics Association, (2017)

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Superman vs Giant: A Study on Spatial Perception for a Multi-Scale Mixed Reality Flying Telepresence Interface., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (11): 2974-2982 (2018)Counterpoint: Exploring Mixed-Scale Gesture Interaction for AR Applications., , , , , and . CHI Extended Abstracts, ACM, (2018)Tangible UI by object and material classification with radar., , and . SIGGRAPH ASIA Emerging Technologies, page 14:1-14:2. ACM, (2017)Multi-scale gestural interaction for augmented reality., , , , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 11:1-11:2. ACM, (2017)Augmented Reality Map Navigation with Freehand Gestures., , , , , and . VR, page 593-603. IEEE, (2019)Characterizing user performance with assisted direct off-screen pointing., , , and . Mobile HCI, page 485-494. ACM, (2011)Spatial Analytic Interfaces: Spatial User Interfaces for In Situ Visual Analytics., and . IEEE Computer Graphics and Applications, 37 (2): 66-79 (2017)Asymmetric Bimanual Interaction for Mobile Virtual Reality., , , and . ICAT-EGVE, page 83-86. Eurographics Association, (2017)Won by a Head: A Platform Comparison of Smart Object Linking in Virtual Environments., , , , , and . ICAT-EGVE, page 17-20. Eurographics Association, (2017)A Gaze-depth Estimation Technique with an Implicit and Continuous Data Acquisition for OST-HMDs., , , , , and . ICAT-EGVE (Posters and Demos), page 1-2. Eurographics Association, (2017)