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Improved Alpha Testing Using Hashed Sampling.

, and . IEEE Trans. Vis. Comput. Graph., 25 (2): 1309-1320 (2019)

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Editorial.. J. Graphics, GPU, & Game Tools, 15 (4): 207-209 (2011)Computer Graphics - Principles and Practice, 3rd Edition., , , , , , and . Addison-Wesley, (2014)A Fast and Stable Feature-Aware Motion Blur Filter., , and . High Performance Graphics, page 51-60. Eurographics Association, (2014)Real-time stochastic rasterization on conventional GPU architectures., , , and . High Performance Graphics, page 173-182. Eurographics Association, (2010)The Translation Sensitivity of Wavelet-Based Registration., , and . IEEE Trans. Pattern Anal. Mach. Intell., 21 (10): 1074-1081 (1999)GPU ray tracing., , , , , , , , , and 2 other author(s). Commun. ACM, 56 (5): 93-101 (2013)NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation., , , , , , , and . CHI, page 550. ACM, (2019)Hardware-accelerated global illumination by image space photon mapping., and . High Performance Graphics, page 77-89. Eurographics Association, (2009)An efficient denoising algorithm for global illumination., , , and . High Performance Graphics, page 3:1-3:7. ACM, (2017)Correlation-aware semi-analytic visibility for antialiased rendering., , , and . High Performance Graphics, page 2:1-2:4. ACM, (2018)