Author of the publication

Real-time stochastic rasterization on conventional GPU architectures.

, , , and . High Performance Graphics, page 173-182. Eurographics Association, (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A practitioners' assessment of light reflection models., , , and . Pacific Conference on Computer Graphics and Applications, page 40-. IEEE Computer Society, (1997)A top-down approach to teaching introductory computer graphics., and . Computers & Graphics, 28 (3): 383-391 (2004)Time complexity of Monte Carlo radiosity.. Computers & Graphics, 16 (1): 117-120 (1992)The Irradiance Volume., , , and . IEEE Computer Graphics and Applications, 18 (2): 32-43 (1998)Color Transfer between Images., , , and . IEEE Computer Graphics and Applications, 21 (5): 34-41 (2001)A Low Distortion Map Between Disk and Square., and . J. Graphics, GPU, & Game Tools, 2 (3): 45-52 (1997)Generation of Stratified Samples for B-Spline Pixel Filtering., , and . J. Graphics Tools, 10 (1): 39-48 (2005)A Simple Algorithm for Managing Color in Global Tone Reproduction., , and . J. Graphics, GPU, & Game Tools, 15 (3): 199-205 (2011)The Convergence of Robotics, Vision, and Computer Graphics for User Interaction., , and . I. J. Robotics Res., 18 (11): 1088-1100 (1999)An Ocularist's Approach to Human Iris Synthesis., , , , and . IEEE Computer Graphics and Applications, 23 (6): 70-75 (2003)