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RubberEdge: reducing clutching by combining position and rate control with elastic feedback.

, , , and . UIST, page 129-138. ACM, (2007)

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Fast Polygonization of Implicit Surfaces., , and . WSCG, page 283-290. (2001)Real-time Upper Body Detection for Visual Interaction Applications., , , and . IPCV, page 376-380. CSREA Press, (2008)A layered model of a virtual human intestine for surgery simulation., , , , , , and . Medical Image Analysis, 9 (2): 123-132 (2005)Collision between deformable objects using fast-marching on tetrahedral models., , and . Symposium on Computer Animation, page 121-129. The Eurographics Association, (2004)Collaborative interactive physical simulation., , and . GRAPHITE, page 147-150. ACM, (2005)The DigiTracker, a Three Degrees of Freedom Pointing Device., , and . EGVE, page 99-104. Eurographics Association, (2004)Direct Visualization of Quadrics., , , and . Workshop on Graphics Hardware, page 44-55. The Eurographics Association, (1993)An Efficient Massively Parallel Rasterization Scheme For a High Performance Graphics System., and . Eurographics Workshop on Graphics Hardware, page 158-169. The Eurographics Association, (1992)A Physically-Based Virtual Environment Dedicated to Surgical Simulation., , , , , , and . IS4TH, volume 2673 of Lecture Notes in Computer Science, page 38-47. Springer, (2003)A fast implicit integration method for solving dynamic equations of movement., , and . VRST, page 71-76. ACM, (2001)