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Human Perception of Laughter from Context-Free Whole Body Motion Dynamic Stimuli.

, , , , , , and . ACII, page 306-311. IEEE Computer Society, (2013)

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Wearable computing to enable robot microinteractions., , , , , , , and . RO-MAN, page 141-146. IEEE, (2014)Human Perception of Laughter from Context-Free Whole Body Motion Dynamic Stimuli., , , , , , and . ACII, page 306-311. IEEE Computer Society, (2013)Perception and Automatic Recognition of Laughter from Whole-Body Motion: Continuous and Categorical Perspectives., , , , , , and . IEEE Trans. Affective Computing, 6 (2): 165-178 (2015)Laughter Type Recognition from Whole Body Motion., , , , , , and . ACII, page 349-355. IEEE Computer Society, (2013)Robust Learning from Demonstration Techniques and Tools.. AAAI, page 4293-4294. AAAI Press, (2016)Towards recognizing "cool": can end users help computer vision recognize subjective attributes of objects in images?, , , , , , , and . IUI, page 285-288. ACM, (2012)POMDPs for Risk-Aware Autonomy., , and . AAAI Fall Symposia, AAAI Press, (2016)Laughter Research: A Review of the ILHAIRE Project., , , , , , , , , and . Toward Robotic Socially Believable Behaving Systems (I), volume 105 of Intelligent Systems Reference Library, Springer, (2016)Mini-crowdsourcing end-user assessment of intelligent assistants: A cost-benefit study., , , , , , and . VL/HCC, page 47-54. IEEE, (2011)Using PCA to Efficiently Represent State Spaces., , , and . CoRR, (2015)