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A quadratic spline approximation using detail multi-layer for soft shadow generation in augmented reality.

, , and . Multimedia Tools Appl., 73 (3): 1225-1245 (2014)

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A quadratic spline approximation using detail multi-layer for soft shadow generation in augmented reality., , and . Multimedia Tools Appl., 73 (3): 1225-1245 (2014)Covering photo-realistic properties of outdoor components with the effects of sky color in mixed reality., and . Multimedia Tools Appl., 72 (3): 2143-2162 (2014)ReLiShaft: realistic real-time light shaft generation taking sky illumination into account., , , and . Multimedia Tools Appl., 78 (5): 6073-6092 (2019)Real-Time Volume Shadow Using Stencil Buffer., , , and . ICSECS (2), volume 180 of Communications in Computer and Information Science, page 680-687. Springer, (2011)Realistic real-time rendering of light shafts using blur filter: considering the effect of shadow maps., , and . Multimedia Tools Appl., 77 (13): 17007-17022 (2018)Virtual Sex: Good, Bad or Ugly?, , and . LSR, volume 10715 of Lecture Notes in Computer Science, page 26-36. Springer, (2017)A Comprehensive Study on Pathfinding Techniques for Robotics and Video Games., , and . Int. J. Computer Games Technology, (2015)Recent Developments in Detection of Central Serous Retinopathy Through Imaging and Artificial Intelligence Techniques-A Review., , , , , and . IEEE Access, (2021)Anti-aliasing in image based shadow generation techniques: a comprehensive survey., and . Multimedia Tools Appl., 74 (18): 7461-7487 (2015)Morphological region-based initial contour algorithm for level set methods in image segmentation., , , and . Multimedia Tools Appl., 76 (2): 2185-2201 (2017)