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Covering photo-realistic properties of outdoor components with the effects of sky color in mixed reality.

, and . Multimedia Tools Appl., 72 (3): 2143-2162 (2014)

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The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Reality Game., , , and . IJVR, 7 (2): 27-32 (2008)Interactive toon shading using mesh smoothing., , and . IJISTA, 15 (3): 218-229 (2016)Enhanced exemplar based inpainting algorithm for hiding the augmented reality marker., , and . Advances in Computer Entertainment, page 23:1-23:4. ACM, (2015)E-Facetic: the integration of multimodal emotion expression for avatar through facial expression, acoustic and haptic., , , , and . VRCAI, page 147-150. ACM, (2010)3D Object Manipulation Techniques in Handheld Mobile Augmented Reality Interface: A Review., , and . IEEE Access, (2019)A new weighted pathfinding algorithms to reduce the search time on grid maps., , and . Expert Syst. Appl., (2017)Non-Photorealistic Outdoor Scene Rendering: Techniques and Application., , and . CGIV, page 215-220. IEEE Computer Society, (2004)An Intelligent Real-Time Application for Casting Shadows in Outdoor Environments., and . SoMeT, volume 265 of Frontiers in Artificial Intelligence and Applications, page 846-856. IOS Press, (2014)Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application., , and . IJVR, 7 (3): 43-48 (2008)Photorealistic rendering: a survey on evaluation., , , , and . Multimedia Tools Appl., 77 (19): 25983-26008 (2018)