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HandLeVR - Handlungsorientiertes Lernen in der VR-Lackierwerkstatt.

, , and . DeLFI, volume P-297 of LNI, page 305-306. Gesellschaft für Informatik e.V., (2019)

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Structural analysis extension of the IFC modelling framework., , , and . ITcon, (2003)aspartame: Solving Constraint Satisfaction Problems with Answer Set Programming., , , , , , , , and . LPNMR, volume 9345 of Lecture Notes in Computer Science, page 112-126. Springer, (2015)A Comprehensive Classification of 3D Selection and Manipulation Techniques., , and . Mensch & Computer, page 321-332. GI / ACM, (2019)Auswahl von Interaktionstechniken für Virtual Reality-Anwendungen., and . Mensch & Computer, Gesellschaft für Informatik e.V., (2018)HandLeVR - Handlungsorientiertes Lernen in der VR-Lackierwerkstatt., , and . DeLFI, volume P-297 of LNI, page 305-306. Gesellschaft für Informatik e.V., (2019)Interoperable validation for IFC building models using open standards., , and . ITcon, (2015)Aspartame: Solving Constraint Satisfaction Problems with Answer Set Programming., , , , , , and . CoRR, (2013)Interaktionstechniken in VR-Lernwelten(Interaction Techniques in VR Learning Environments)., and . DeLFI/GMW Workshops, volume 2092 of CEUR Workshop Proceedings, CEUR-WS.org, (2017)Systematic Fusion of Gesture Sensors for Practical Learning in Virtual Environments., , and . ICALT, page 83-87. IEEE Computer Society, (2015)Chancen und Herausforderungen beim Lernen und Lehren mit VR/AR-Technologien., , , and . DeLFI, volume P-284 of LNI, page 275-276. Gesellschaft für Informatik e.V., (2018)