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Let me catch this! Experiencing Interactive 3D Cinema through Collecting Content with a Mobile Phone

, , , , , and . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, (2014)
DOI: 10.1145/2556288.2557187

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Collaboration in Context-Aware Mobile Phone Applications., and . HICSS, IEEE Computer Society, (2005)Exploring Mixed Reality Window Concept for Car Passengers., , and . AutomotiveUI (adjunct), page 7:1-7:4. ACM, (2014)Exploring information delivery on a guided tour using mobile projection and visual markers., , , , and . MUM, page 63-67. ACM, (2016)Clothing integrated augmented reality markers., , , and . MUM, page 113-121. ACM, (2017)Designing an Interactive Ice Skating Dress for Young Athletes., , , and . UbiComp/ISWC Adjunct, page 734-737. ACM, (2018)UbiMount: 2nd workshop on ubiquitous computing in the mountains., , , , , and . UbiComp/ISWC Adjunct, page 1022-1026. ACM, (2017)Concept design for informative illumination on a snowboard., , and . UbiComp Adjunct, page 872-876. ACM, (2016)Using nature elements in mobile AR for education with children., , , and . MobileHCI, page 41:1-41:13. ACM, (2017)Review of unconventional user interfaces for emotional communication between long-distance partners., , and . MobileHCI, page 18:1-18:10. ACM, (2018)Changing the camera-to-screen angle to improve AR browser usage., , , and . MobileHCI, page 442-452. ACM, (2016)