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Multitouch interaction for Tangible User Interfaces., , , and . ISMAR, page 213-214. IEEE Computer Society, (2009)Human-Centered Development of an AR Handheld Display., , and . ISMAR, page 177-180. IEEE Computer Society, (2007)A 3D Flexible and Tangible Magic Lens in Augmented Reality., , and . ISMAR, page 51-54. IEEE Computer Society, (2007)Transitional interface: concept, issues and framework., , and . ISMAR, page 231-232. IEEE Computer Society, (2006)OmniKinect: real-time dense volumetric data acquisition and applications., , , , , , , , , and . VRST, page 25-32. ACM, (2012)Importance-driven compositing window management., , , and . CHI, page 959-968. ACM, (2011)Navigation Techniques in Augmented and Mixed Reality: Crossing the Virtuality Continuum., , , and . Handbook of Augmented Reality, Springer, (2011)The utility of Magic Lens interfaces on handheld devices for touristic map navigation., , , , and . Pervasive and Mobile Computing, (2015)Accelerating Template-Based Matching on the GPU for AR Applications., , and . ISMAR, page 271-272. IEEE Computer Society, (2007)User friendly SLAM initialization., , , , , and . ISMAR, page 153-162. IEEE Computer Society, (2013)