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A comparative study of four input devices for desktop virtual walkthroughs.

, , and . Computers in Human Behavior, 27 (6): 2186-2191 (2011)

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Evaluating productivity gains of hybrid ASR-MT systems for translation dictation., , , , and . IWSLT, page 158-165. ISCA, (2008)Conception d'un outil pour l'étude des techniques de déplacement en environnement virtuel., and . IHM, volume 133 of ACM International Conference Proceeding Series, page 269-272. ACM, (2006)An Auto-Calibrated Laser-Pointing Interface for Large Screen Displays., , and . DS-RT, page 190-194. IEEE Computer Society, (2003)Towards Automatic Modeling of Monuments and Towers., , and . 3DPVT, page 526-531. IEEE Computer Society, (2002)Applying advanced user models and input technologies to augment military simulation-based training., , and . SpringSim, page 37. SCS/ACM, (2010)Effects of Joystick Mapping and Field-of-View on Human Performance in Virtual Walkthroughs.. 3DPVT, page 490-493. IEEE Computer Society, (2002)We'll take it from here: letting the users take charge of the evaluation and why that turned out well., , , , and . CHI Extended Abstracts, page 2383-2384. ACM, (2013)Cybersickness induced by desktop virtual reality., , , and . Graphics Interface, page 69-75. ACM, (2012)Learning and Performance Support - Personalization Through Personal Assistant Technology., , , and . HCI (23), volume 9753 of Lecture Notes in Computer Science, page 223-232. Springer, (2016)A comparative study of four input devices for desktop virtual walkthroughs., , and . Computers in Human Behavior, 27 (6): 2186-2191 (2011)