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Toward a compelling sensation of telepresence: demonstrating a portal to a distant (static) office.

, , , , and . IEEE Visualization, page 327-333. IEEE Computer Society and ACM, (2000)

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Towards Urban 3D Reconstruction from Video., , , , , , , , , and 8 other author(s). 3DPVT, page 1-8. IEEE Computer Society, (2006)A Unified Approach To Real-Time, Multi-Resolution, Multi-Baseline 2d View Synthesis And 3d Depth Estimation Using Commodity Graphics Hardware., , , and . Int. J. Image Graphics, 4 (4): 627-651 (2004)Animatronic shader lamps avatars., , , , , and . Virtual Reality, 15 (2-3): 225-238 (2011)Shader Lamps: Animating Real Objects With Image-Based Illumination., , , and . Rendering Techniques, page 89-102. Springer, (2001)Shader Lamps Virtual Patients: the Physical Manifestation of Virtual Patients., , , , , , , and . MMVR, volume 173 of Studies in Health Technology and Informatics, page 372-378. IOS Press, (2012)Immersive Electronic Books for Surgical Training., , , , , , , , , and 3 other author(s). IEEE MultiMedia, 12 (3): 22-35 (2005)Combining Head-Mounted and Projector-Based Displays for Surgical Training., , , , , and . Presence, 13 (2): 128-145 (2004)Fast Image Segmentation and Smoothing Using Commodity Graphics Hardware., and . J. Graphics, GPU, & Game Tools, 7 (4): 91-100 (2002)Advances in Shader Lamps Avatars for telepresence., , , , , and . 3DTV-Conference, page 1-4. IEEE, (2012)Table-top spatially-augmented realty: bringing physical models to life with projected imagery., , and . IWAR, page 64-71. IEEE Computer Society, (1999)