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A Unified Approach To Real-Time, Multi-Resolution, Multi-Baseline 2d View Synthesis And 3d Depth Estimation Using Commodity Graphics Hardware., , , and . Int. J. Image Graphics, 4 (4): 627-651 (2004)Animatronic shader lamps avatars., , , , , and . Virtual Reality, 15 (2-3): 225-238 (2011)Immersive Electronic Books for Surgical Training., , , , , , , , , and 3 other author(s). IEEE MultiMedia, 12 (3): 22-35 (2005)Combining Head-Mounted and Projector-Based Displays for Surgical Training., , , , , and . Presence, 13 (2): 128-145 (2004)Fast Image Segmentation and Smoothing Using Commodity Graphics Hardware., and . J. Graphics, GPU, & Game Tools, 7 (4): 91-100 (2002)Multi-Projector Displays Using Camera-Based Registration., , , , , , , and . IEEE Visualization, page 161-168. (1999)Advances in Shader Lamps Avatars for telepresence., , , , , and . 3DTV-Conference, page 1-4. IEEE, (2012)Table-top spatially-augmented realty: bringing physical models to life with projected imagery., , and . IWAR, page 64-71. IEEE Computer Society, (1999)Animatronic Shader Lamps Avatars., , , , , and . ISMAR, page 27-33. IEEE Computer Society, (2009)A general approach for closed-loop registration in AR., , and . ISMAR, page 335-336. IEEE Computer Society, (2012)