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A QoE Sensitive Architecture for Advanced Collaborative Environments.

, , , , , , , and . QSHINE, page 319-322. IEEE Computer Society, (2004)

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Applying advanced user models and input technologies to augment military simulation-based training., , and . SpringSim, page 37. SCS/ACM, (2010)Multimedia and human-in-the-loop: interaction as content enrichment.. HCM@MM, page 77-84. ACM, (2007)A QoE Sensitive Architecture for Advanced Collaborative Environments., , , , , , , and . QSHINE, page 319-322. IEEE Computer Society, (2004)Harvesting Resources for Recording Concurrent Videoconferences.. IEEE MultiMedia, 16 (2): 92-95 (2009)Using Cognitive Modelling Simulations for User Interface Design Decisions., and . IEA/AIE, volume 3029 of Lecture Notes in Computer Science, page 305-314. Springer, (2004)Analysing and Refining Pilot Training., , , and . EDM, page 682-687. International Educational Data Mining Society (IEDMS), (2016)Cyberpsychology: A Human-Interaction Perspective Based on Cognitive Modeling., and . Cyberpsy., Behavior, and Soc. Networking, 6 (5): 527-536 (2003)Visualizing Learning Performance Data and Model Predictions as Objects in a 3D Space., and . EDM, International Educational Data Mining Society (IEDMS), (2019)Operations on Conceptual Structures and Pierce's System of Existential graphs.. ICCS, volume 699 of Lecture Notes in Computer Science, page 401-410. Springer, (1993)We'll take it from here: letting the users take charge of the evaluation and why that turned out well., , , , and . CHI Extended Abstracts, page 2383-2384. ACM, (2013)