Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

Dr. Quynh Ngo University of Stuttgart

Dataset for NMF-based Analysis of Mobile Eye-Tracking Data, , , and . Dataset, (2024)Related to: Daniel Klötzl, Tim Krake, Frank Heyen, Michael Becher, Maurice Koch, Daniel Weiskopf, and Kuno Kurzhals. 2024. NMF-Based Analysis of Mobile Eye-Tracking Data. In 2024 Symposium on Eye Tracking Research and Applications (ETRA ’24), June 4-7, 2024, Glasgow, United Kingdom. ACM, New York, NY, USA, 9 pages. doi: 10.1145/3649902.3653518.

Univ. -Prof. Ph. D. Mathias Niepert University of Stuttgart

Learning Disentangled Discrete Representations, , , and . Machine Learning and Knowledge Discovery in Databases : Research Track, volume 4 : Research Track of Lecture notes in computer science. Lecture notes in artificial intelligence, page 593-609. Cham, Springer, (2023)
 

Other publications of authors with the same name

Multiscale Model of Adaptation, Spatial Vision and Color Appearance., , , and . Color Imaging Conference, page 2-7. IS&T - The Society for Imaging Science and Technology, (1998)Learning Individualized Facial Expressions in an Avatar with PSO and Tabu Search., , and . FLAIRS Conference, AAAI Press, (2013)The Mathematical Framework of Adjoint Equations for Illumination Computation.. ICCG, volume B-9 of IFIP Transactions, page 123-138. North-Holland, (1993)Real-time single scattering inside inhomogeneous materials., , , , , and . The Visual Computer, 26 (6-8): 583-593 (2010)Attention guided MPEG compression for computer animations., , and . SCCG, page 239-244. ACM, (2003)Fast approximation to spherical harmonics rotation., , , , and . SIGGRAPH Sketches, page 154. ACM, (2006)Local adaptation luminance via segmentation and assimilation., and . SIGGRAPH, ACM, (2003)Cross-modal affects of smell on the real-time rendering of grass., , , , and . SCCG, page 161-166. ACM, (2009)BRDFLab: A general system for designing BRDFs., , , and . CEIG, page 153-160. Eurographics Association, (2009)High-Frequency Shadows for Real-Time Rendering of Trees., , and . J. Graphics, GPU, & Game Tools, 15 (1): 1-12 (2010)