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RTX Beyond Ray Tracing: Exploring the Use of Hardware Ray Tracing Cores for Tet-Mesh Point Location.

, , , , and . High Performance Graphics (Short Papers), page 7-13. Eurographics Association, (2019)

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Robust Topology-Based Multiscale Analysis of Scientific Data., , , , and . Computing in Science and Engineering, 11 (5): 88-95 (2009)ND2AV: N-dimensional data analysis and visualization analysis for the National Ignition Campaign., , , , , , and . Computat. and Visualiz. in Science, 17 (1): 1-18 (2015)Paint and Click: Unified Interactions for Image Boundaries., , , and . Comput. Graph. Forum, 34 (2): 385-393 (2015)In-Situ Feature Extraction of Large Scale Combustion Simulations Using Segmented Merge Trees., , , , , , and . SC, page 1020-1031. IEEE, (2014)Efficient I/O and Storage of Adaptive-Resolution Data., , , , , , , , and . SC, page 413-423. IEEE, (2014)Multi-layered Image Caching for Distributed Rendering of Large Multiresolution Datasets., , and . EGPGV, page 171-177. Eurographics Association, (2006)Multivariate volume visualization through dynamic projections., , , , and . LDAV, page 35-42. IEEE Computer Society, (2014)Fast Isocontouring for Improved Interactivity., , and . VVS, page 39-46. IEEE Computer Society, (1996)Implicit Occluders., , , and . VolVis, page 47-54. IEEE Computer Society, (2004)Time-varying Reeb graphs for continuous space-time data., , , , and . Comput. Geom., 41 (3): 149-166 (2008)