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Virtual reality and mixed reality for virtual learning environments.

, , , , and . Computers & Graphics, 30 (1): 20-28 (2006)

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Three-dimensional volume datafield reconstruction from physical model., , , and . J. Comput. Sci. Technol., 12 (3): 217-230 (1997)A mass conservative flow field visualization method., , , and . Computers & Graphics, 21 (6): 749-756 (1997)Research of Nested Parallel Pipelines on Parallel Graphics Rendering System., , , and . Int. J. Image Graphics, 8 (2): 209-222 (2008)HIVE: a Highly Scalable Framework for DVE., , and . VR, page 261-. IEEE Computer Society, (2004)Transparent Direct3D9 Application-level Parallel Rendering System., , , and . CAD/Graphics, page 477-480. IEEE, (2007)Physically-Based Real-Time Animation of Draped Cloth., , , and . Computer Graphics International, page 257-264. IEEE Computer Society, (2001)Slice-Based Virtual Endoscopy Navigation., , , , and . IV, page 711-716. IEEE Computer Society, (2001)GIVE: a general interactive visualization environment., , and . IV, page 139-147. IEEE Computer Society, (1997)An Avatar-Based Approach to 3D User Interface Design for Children., , and . 3DUI, page 33. IEEE Computer Society, (2007)A survey of multi-projector tiled display wall construction., , and . ICIG, page 452-455. IEEE Computer Society, (2004)