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EMIL: A Rapid Prototyping Authoring Environment for the Design of Interactive Surface Applications.

, , , and . HCI (1), volume 8004 of Lecture Notes in Computer Science, page 381-390. Springer, (2013)

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EMIL: A Rapid Prototyping Authoring Environment for the Design of Interactive Surface Applications., , , and . HCI (1), volume 8004 of Lecture Notes in Computer Science, page 381-390. Springer, (2013)Collaboration between Tabletop and Mobile Device., , , , and . ISUVR, page 29-32. IEEE Computer Society, (2011)Replicating Interactive Surfaces Using Distortion Techniques., , , , and . Mensch & Computer, page 353-356. Oldenbourg Verlag, (2012)Towards a Top-View Detection of Body Parts in an Interactive Tabletop Environment., , , , and . ARCS Workshops, volume P-200 of LNI, page 135-146. GI, (2012)Exploring and Evaluating the Combined Multi-Touch and In-the-Air Tabletop Interaction Space., , , , , and . VR/AR, page 37-48. Shaker, (2012)Vispol: An Interactive Tabletop Graph Visualization for the Police., , , , and . Mensch & Computer, page 63-72. Oldenbourg Verlag, (2012)Goal-Snapping: An Empirical Evaluation of Object Snapping in Tangible and Multi-Touch Interfaces., , , , , and . ARCS Workshops, volume P-200 of LNI, page 87-98. GI, (2012)Detecting interaction above digital tabletops using a single depth camera., , , , and . Mach. Vis. Appl., 24 (8): 1575-1587 (2013)Kollaborative Gesten für Tabletop-User-Interfaces., , and . Mensch & Computer Workshopband, page 455-460. Oldenbourg Verlag, (2012)Enhancing Interactive Tabletop Workspaces with Tangible Contexts., , , , and . Mensch & Computer, page 53-62. Oldenbourg Verlag, (2012)