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Replicating Interactive Surfaces Using Distortion Techniques.

, , , , and . Mensch & Computer, page 353-356. Oldenbourg Verlag, (2012)

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EG 2005 Tutorial on Mixed Realities in Inhabited Worlds., , , , and . Eurographics (Tutorials), page 1-78. Eurographics Association, (2005)A slim and wide multi-touch tabletop interface and its applications., , , and . BigComp, page 276-281. IEEE Computer Society, (2014)Sensory and Perceptual Consistency for Believable Response in Action Feedback Loop., , and . CGI, page 201-210. ACM, (2018)A slim tabletop interface based on high resolution LCD screens with multiple cameras., , , , and . ITS, page 241-242. ACM, (2010)Adaptation of virtual human animation and representation for MPEG., , , , and . Computers & Graphics, 28 (4): 485-495 (2004)Generating unified model for dressed virtual humans., , , and . The Visual Computer, 21 (8-10): 522-531 (2005)Multiple devices as windows for virtual environment., , , , and . VR, page 219-220. IEEE Computer Society, (2015)Spherical Layout with Proximity-Based Multimodal Feedback for Eyes-Free Target Acquisition in Virtual Reality., , , , and . HCI (9), volume 11574 of Lecture Notes in Computer Science, page 44-58. Springer, (2019)Real-time rendering of solvent-accessible surfaces for molecular models., , , , and . VRST, page 273-274. ACM, (2008)Efficient Recognition of Planar Object Using Intensity Based Matching Evaluation., , , and . RACS, page 67-73. ACM, (2016)