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Efficient Reconstruction of Large Scattered Geometric Datasets using the Partition of Unity and Radial Basis Functions., , and . WSCG, page 467-474. (2004)QAS: Real-Time Quadratic Approximation of Subdivision Surfaces., and . Pacific Conference on Computer Graphics and Applications, page 453-456. IEEE Computer Society, (2007)RRIFF: a proposal for the interchange of realistic scene descriptions., and . Computer-Aided Design, 26 (12): 891-898 (1994)Accurate parametrization of conics by NURBS., and . IEEE Computer Graphics and Applications, 16 (6): 64-71 (1996)Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces., , and . SMI, page 23-32. IEEE Computer Society, (2005)Cognitive comparison of 3D interaction in front of large vs. small displays., , , and . VRST, page 117-123. ACM, (2005)Interactive out-of-core texturing., and . SIGGRAPH Sketches, page 68. ACM, (2006)Apparent relief: a shape descriptor for stylized shading., , , and . NPAR, page 23-29. ACM, (2008)Anisotropic Sampling for Differential Point Rendering of Implicit Surfaces., , , and . WSCG (Full Papers), page 109-116. (2005)Interactive Solid Texturing using Point-based Multiresolution Representations., , , and . WSCG, page 363-370. (2004)