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Serious Games on Multi Touch Tables for Computer Science Students.

, , , and . CSEDU (2), page 519-524. SciTePress, (2012)

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Serious Games on Multi Touch Tables for Computer Science Students., , , and . CSEDU (2), page 519-524. SciTePress, (2012)Mehr als Programmieren lernen - einen Mikrocontroller-Roboter zum Leben erwecken., , and . INFOS, volume P-288 of LNI, page 380. Gesellschaft für Informatik, (2019)Evaluation of Learning Informatics in Primary Education - Views of Teachers and Students., , , , , , , and . ISSEP, volume 11169 of Lecture Notes in Computer Science, page 339-353. Springer, (2018)Was Grundschulkinder über Informatik wissen und was sie wissen wollen., , and . INFOS, volume P-274 of LNI, page 63-72. (2017)Fünf Argumente für einen grafischen Programmiereinstieg - eine Studie über vier Jahrgangsstufen., , and . INFOS, volume P-274 of LNI, page 237-246. (2017)Digitale Bildung., and . GI-Jahrestagung, volume P-294 of LNI, page 601-602. GI, (2019)Informatik und Mathematik - kombiniert im SchülerlaborModul "Einstieg in die Computergrafik"., , and . INFOS, volume P-219 of LNI, page 107-116. GI, (2013)On collaboratively conveying computer science to pupils., , , , , , , , and . Koli Calling, page 132-137. ACM, (2011)Cryptography for Middle School Students in an Extracurricular Learning Place., , and . CSEDU (2), page 265-270. SciTePress, (2012)Gender influences on school students' mental models of computer science: a quantitative rich picture analysis with sixth graders., , , , , and . GenderIT, page 113-122. ACM, (2018)