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Personalising the TV Experience using Augmented Reality: An Exploratory Study on Delivering Synchronised Sign Language Interpretation., , , and . CHI, page 532. ACM, (2019)Towards an Extended Festival Viewing Experience., , , , , and . TVX, page 53-62. ACM, (2015)Facilitating TV production using StoryCrate., , , , , and . Creativity & Cognition, page 193-202. ACM, (2013)Understanding collective play in an urban screen game., , and . CSCW, page 67-76. ACM, (2008)Collecting and Sharing Location-based Content on Mobile Phones in a Zoo Visitor Experience., , , , , , and . Computer Supported Cooperative Work, 16 (1-2): 11-44 (2007)Watching in Public., and . Social Interactive Television, IGI Global, (2009)A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences., , , , and . TVX, page 115-126. ACM, (2018)Designing an Object-based Preproduction Tool for Multiscreen TV Viewing., , , , , and . CHI Extended Abstracts, ACM, (2018)Effects of Viewing Condition on User Experience of Panoramic Video., , , , , and . ICAT-EGVE, page 9-16. Eurographics Association, (2016)Personalising the TV Experience with Augmented Reality Technology: Synchronised Sign Language Interpretation., , , , , and . TVX, page 179-184. ACM, (2018)