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A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences.

, , , , and . TVX, page 115-126. ACM, (2018)

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Usages of the Secondary Screen in an Interactive Television Environment: Control, Enrich, Share, and Transfer Television Content., , and . EuroITV, volume 5066 of Lecture Notes in Computer Science, page 168-177. Springer, (2008)Workflow Support for Live Object-Based Broadcasting., , and . DocEng, page 10:1-10:10. ACM, (2018)The Optimiser: monitoring and improving switching delays in video conferencing., , , , and . MoVid@MMSys, page 1:1-1:6. ACM, (2014)Enhancing Music Events Using Physiological Sensor Data., , , , and . ACM Multimedia, page 1239-1240. ACM, (2017)Real-time encoding of live reconstructed mesh sequences for 3D tele-immersion., , , and . ICME Workshops, page 1-6. IEEE Computer Society, (2013)Video communication for networked communities: Challenges and opportunities., , , , , , , , , and . ICIN, page 148-155. IEEE, (2012)Asymmetric delay in video-mediated group discussions., , , and . QoMEX, page 19-24. IEEE, (2014)ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2014)., , , and . IEEE MultiMedia, 21 (4): 112- (2014)Social television and user interaction., , and . Computers in Entertainment, 6 (1): 4:1-4:10 (2008)DeepSleep: a ballistocardiographic deep learning approach for classifying sleep stages., , and . UbiComp/ISWC Adjunct, page 187-190. ACM, (2019)