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Game Accessibility Evaluation Methods: A Literature Survey.

, , , , and . HCI (7), volume 10277 of Lecture Notes in Computer Science, page 182-192. Springer, (2017)

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Applying an Approach to Develop Web Applications Considering Accessibility Practices Using Design Rationale., , , and . HCI (28), volume 373 of Communications in Computer and Information Science, page 206-210. Springer, (2013)Towards a model-driven approach for promoting cloud PaaS portability., , , and . CLEI, page 1-9. IEEE, (2013)Domain Implementation in Software Product Lines Using OSGi., , , , , , and . ICCBSS, page 72-81. IEEE Computer Society, (2008)A Review of Senescent's Motivation in the Use of Tactile Devices., , and . DSAI, volume 67 of Procedia Computer Science, page 376-387. Elsevier, (2015)A Model-driven Development for Creating Accessible Web Menus., , and . DSAI, volume 67 of Procedia Computer Science, page 95-104. Elsevier, (2015)A support to evaluate web accessibility and usability issues for older adults., , and . DSAI, page 97-103. ACM, (2018)Dynamic Web Content., , and . Web Accessibility (2nd Ed.), Springer, (2019)MMWA-ae: boosting knowledge from Multimodal Interface Design, Reuse and Usability Evaluation., , , and . SEKE, page 355-360. Knowledge Systems Institute Graduate School, (2010)Web Accessibility Metrics: Effects of Different Computational Approaches., , , , , and . HCI (7), volume 5616 of Lecture Notes in Computer Science, page 664-673. Springer, (2009)Gesture4all: a framework for 3D gestural interaction to improve accessibility of web videos., , , and . SAC, page 2151-2158. ACM, (2018)