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Using Perceptual Texture Masking for Efficient Image Synthesis., , and . Comput. Graph. Forum, 21 (3): 393-399 (2002)A framework for realistic image synthesis., , , , , , , , , and . SIGGRAPH, page 477-494. ACM, (1997)Dimensionality of visual complexity in computer graphics scenes., , , and . Human Vision and Electronic Imaging, volume 6806 of SPIE Proceedings, page 68060E. SPIE, (2008)Visual Equivalence: an Object-based Approach to Image Quality., , , and . Color Imaging Conference, page 347-354. IS&T - The Society for Imaging Science and Technology, (2008)Interactive Rendering using the Render Cache., , and . Rendering Techniques, page 19-30. Springer, (1999)Feature-Based Textures., , and . Rendering Techniques, page 265-274. Eurographics Association, (2004)Optimistic parallelism requires abstractions., , , , , and . Commun. ACM, 52 (9): 89-97 (2009)Visual equivalence: towards a new standard for image fidelity., , , and . ACM Trans. Graph., 26 (3): 76 (2007)Virtual spherical lights for many-light rendering of glossy scenes., , , and . ACM Trans. Graph., 28 (5): 143 (2009)Interactive global illumination in dynamic scenes., , , and . ACM Trans. Graph., 21 (3): 537-546 (2002)