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AVotar: exploring personalized avatars for mobile interaction with public displays., , , , and . MobileHCI Adjunct, page 1-8. ACM, (2018)The Stroop Room: A Virtual Reality-Enhanced Stroop Test., , , , , , and . VRST, page 28:1-28:12. ACM, (2019)S5: selective sensing of single sound sources., , , and . MobileHCI Adjunct, page 39-46. ACM, (2018)Proposing Design Recommendations for an Intelligent Recommender System Logging Stress, , and . 17th International Conference on Mobile and Ubiquitous Multimedia (MUM 2018), page 411-417. Assoc Computing Machinery, (2018)Understanding Grassroots Sports Gamification in the Wild, , , , , and . NordiCHI '18 : Proceedings of the 10th Nordic Conference on Human-Computer Interaction, page 102-113. ACM, (2018)RainSense: exploring the concept of a sense for weather awareness., , , , and . MobileHCI Adjunct, page 9-15. ACM, (2018)Understanding the Impact of Information Representation on Willingness to Share Information, , and . CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, page 523. ACM, (2019)What to Put on the User: Sensing Technologies for Studies and Physiology Aware Systems, , , , and . Proceedings of the CHI Conference on Human Factors in Computing Systems, page 145:1-145:14. ACM, (2018)Smile to Me: Investigating Emotions and their Representation in Text-based Messaging in the Wild., , , , and . Mensch & Computer, page 373-385. GI / ACM, (2019)Same Same but Different: Exploring the Effects of the Stroop Color Word Test in Virtual Reality., , and . INTERACT (2), volume 11747 of Lecture Notes in Computer Science, page 699-708. Springer, (2019)