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Rethinking graphics and gaming courses because of fast ray tracing.

, , , , , and . SIGGRAPH Educators Program, page 15. ACM, (2007)

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Self-Timed Design with Dynamic Domino Circuits., and . ISVLSI, page 217-219. IEEE Computer Society, (2003)TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing., , , and . IEEE Trans. on CAD of Integrated Circuits and Systems, 28 (12): 1802-1815 (2009)Using FPGAs to implement self-timed systems.. VLSI Signal Processing, 6 (2): 173-190 (1993)ACT: A DFT Tool for Self-Timed Circuits., and . ITC, page 829-837. IEEE Computer Society, (1997)A correctness criterion for asynchronous circuit validation and optimization., , , and . IEEE Trans. on CAD of Integrated Circuits and Systems, 13 (11): 1309-1318 (1994)Memory System Support for Irregular Applications., , , , , , , , , and 2 other author(s). LCR, volume 1511 of Lecture Notes in Computer Science, page 17-26. Springer, (1998)Extending Student Labs with SMT Circuit Implementation.. ACM Great Lakes Symposium on VLSI, page 231-236. ACM, (2019)Designing self-timed systems using concurrent programs.. VLSI Signal Processing, 7 (1-2): 47-59 (1994)Critical hazard free test generation for asynchronous circuits., and . VTS, page 203-209. IEEE Computer Society, (1997)Technological fluency through circuit bending.. MSE, page 36-39. IEEE Computer Society, (2015)