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Advanced Multi-Frame Rate Rendering Techniques., , , and . VR, page 177-184. IEEE Computer Society, (2008)GPU-Based Ray Casting of Stacked Out-of-Core Height Fields., and . ISVC (1), volume 6938 of Lecture Notes in Computer Science, page 269-280. Springer, (2011)The Pie Slider: Combining Advantages of the Real and the Virtual Space., , , and . Smart Graphics, volume 5531 of Lecture Notes in Computer Science, page 93-104. Springer, (2009)Improving Interaction Performance for Ray Tracing., , , and . Eurographics (Short Papers), page 99-102. Eurographics Association, (2008)GPU-Based Ray Casting of Multiple Multi-resolution Volume Datasets., and . ISVC (2), volume 5876 of Lecture Notes in Computer Science, page 104-116. Springer, (2009)GPU-based Ray Tracing of Dynamic Scenes., , , , , , and . JVRB, (2010)A Data-Virtualization System for Large Model Visualization.. Bauhaus University, Weimar, Germany, (2013)Facilitating system control in ray-based interaction tasks., , , and . VRST, page 183-186. ACM, (2009)Modelling the Dynamics of Craniofacial Growth., , and . Annals OR, 119 (1-4): 75-100 (2003)