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Computing Maximal Tiles and Application to Impostor-Based Simplification.

, , , , , and . Comput. Graph. Forum, 23 (3): 401-410 (2004)

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Robust Face Recovery For Hybrid Surface Visualization., , , , , and . VMV, page 223-231. Aka GmbH, (2003)Top-down model fitting for hand pose recovery in sequences of depth images., , , , , and . Image Vision Comput., (2018)VR-assisted Architectural Design in a Heritage Site: the Sagrada Família Case Study., , , , , , and . GCH, page 47-55. Eurographics Association, (2018)Complexity and Occlusion Management for the World-in-Miniature Metaphor., , and . Smart Graphics, volume 5531 of Lecture Notes in Computer Science, page 155-166. Springer, (2009)Multi-scale Manipulation in Indoor Scenes with theWorld in Miniature Metaphor., , and . EGVE/ICAT/EuroVR, page 93-100. Eurographics Association, (2009)Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs., and . EGVE, page 101-108. Eurographics Association, (2006)See-through techniques for referential awareness in collaborative virtual reality., , , , and . Int. J. Hum.-Comput. Stud., 69 (6): 387-400 (2011)Efficient rendering of animated characters through optimized per-joint impostors., , , and . Journal of Visualization and Computer Animation, 23 (1): 33-47 (2012)Efficient 3D Pointing Selection in Cluttered Virtual Environments., and . IEEE Computer Graphics and Applications, 29 (6): 34-43 (2009)World-in-Miniature Interaction for Complex Virtual Environments., , and . IJCICG, 1 (2): 1-14 (2010)