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Hierarchical Image-Based Rendering using Texture Mapping Hardware., , and . Rendering Techniques, page 57-62. Springer, (1999)Tetrahedral meshing via maximal Poisson-disk sampling., , , , , and . Computer Aided Geometric Design, (2016)Visual abstraction of complex motion patterns., , , and . Visualization and Data Analysis, volume 9017 of SPIE Proceedings, page 90170J. SPIE, (2014)Plastic trees: interactive self-adapting botanical tree models., , , , , , , and . ACM Trans. Graph., 31 (4): 50:1-50:10 (2012)Solid texture synthesis from 2D exemplars., , , , , and . ACM Trans. Graph., 26 (3): 2 (2007)Quality-driven poisson-guided autoscanning., , , , , , , and . ACM Trans. Graph., 33 (6): 203:1-203:12 (2014)Blue noise sampling with controlled aliasing., , and . ACM Trans. Graph., 32 (3): 25:1-25:12 (2013)Interactive Modeling and Authoring of Climbing Plants., , , and . Comput. Graph. Forum, 36 (2): 49-61 (2017)Printable 3D Trees., , , , , and . Comput. Graph. Forum, 36 (7): 29-40 (2017)Analysis of Sample Correlations for Monte Carlo Rendering., , , , , , , , and . Comput. Graph. Forum, 38 (2): 473-491 (2019)