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As Time goes by: Long-term evaluation of social presence in robotic companions., , , and . RO-MAN, page 669-674. IEEE, (2009)An Agent-Based Collaborative Model For Supply Chain Management Simulation., , and . ECMS, page 318-324. European Council for Modeling and Simulation, (2012)ASAP: an Ant resource Search Algorithm for swarm-like P2P networks., and . ECAL, page 649-656. MIT Press, (2013)Interactive Empathic Virtual Coaches Based on the Social Regulatory Cycle., , , and . ACII, page 69-75. IEEE, (2019)Stay Awhile and Listen to 3Buddy, a Co-creative Level Design Support Tool., and . ICCC, page 205-212. Association for Computational Creativity (ACC), (2017)Synthetic Emotension., , and . IVA, volume 2792 of Lecture Notes in Computer Science, page 57-61. Springer, (2003)Virtual Agents in Conflict., , , and . IVA, volume 7502 of Lecture Notes in Computer Science, page 105-111. Springer, (2012)A Serious Game for Teaching Conflict Resolution to Children., , , and . ITS, volume 7315 of Lecture Notes in Computer Science, page 705-706. Springer, (2012)A Cognitive Approach to Affective User Modeling., , and . IWAI, volume 1814 of Lecture Notes in Computer Science, page 64-75. Springer, (1999)Would You Follow the Suggestions of a Storyteller Robot?, , , and . ICIDS, volume 11318 of Lecture Notes in Computer Science, page 489-493. Springer, (2018)