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Telling Stories with a Synthetic Character: Understanding Inter-modalities Relations., , , , , and . COST 2102 Workshop (Vietri), volume 4775 of Lecture Notes in Computer Science, page 310-323. Springer, (2007)A Serious Game Based on a Public Goods Experiment., , , , , , , and . SocialCom, page 774-781. IEEE Computer Society, (2013)ION Framework - A Simulation Environment for Worlds with Virtual Agents., , , , , , and . IVA, volume 5773 of Lecture Notes in Computer Science, page 418-424. Springer, (2009)Mainstream Games in the Multi-agent Classroom., , , , , and . IAT, page 757-761. IEEE Computer Society, (2006)The role of social identity, rationality and anticipation in believable agents., , , , , , , and . AAMAS, page 1175-1176. IFAAMAS, (2012)Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller., , and . International Conference on Virtual Storytelling, volume 2897 of Lecture Notes in Computer Science, page 146-154. Springer, (2003)Storytelling - The Difference Between Fantasy and Reality., , , , and . IVA, volume 4133 of Lecture Notes in Computer Science, page 464. Springer, (2006)