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Designing Capture Applications to Support the Education of Children with Autism.

, , , , , and . UbiComp, volume 3205 of Lecture Notes in Computer Science, page 161-178. Springer, (2004)

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Ubiquitous Computing for Capture and Access., and . Foundations and Trends in Human-Computer Interaction, 2 (2): 95-171 (2009)Grief-Stricken in a Crowd: The Language of Bereavement and Distress in Social Media., , , and . ICWSM, The AAAI Press, (2012)In situ cues for ADHD parenting strategies using mobile technology., , , , , and . PervasiveHealth, page 17-24. ICST, (2014)The Pervasive 2007 Workshops., and . IEEE Pervasive Computing, 7 (1): 85-88 (2008)Pervasive Displays in Classrooms of Children with Severe Autism., , , , and . IEEE Pervasive Computing, 15 (3): 48-57 (2016)Taking action in your research.. Interactions, 19 (4): 50-53 (2012)vrSocial: Toward Immersive Therapeutic VR Systems for Children with Autism., , , , , , and . CHI, page 204. ACM, (2018)It takes a network to get dinner: designing location-based systems to address local food needs., , , , and . UbiComp, page 519-528. ACM, (2013)From the war room to the living room: decision support for home-based therapy teams., , , and . CSCW, page 209-218. ACM, (2006)Disability studies as a source of critical inquiry for the field of assistive technology., , and . ASSETS, page 3-10. ACM, (2010)