Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Evaluating a Collaborative iPad Game's Impact on Social Relationships for Children with Autism Spectrum Disorder., , , , , and . TACCESS, 7 (1): 3:1-3:18 (2015)Understanding the Role Fluidity of Stakeholders During Assistive Technology Research "In the Wild"., , , , , , and . CHI, page 6147-6158. ACM, (2017)vrSocial: Toward Immersive Therapeutic VR Systems for Children with Autism., , , , , , and . CHI, page 204. ACM, (2018)Wearable Assistive Technologies for Autism: Opportunities and Challenges., , , , and . IEEE Pervasive Computing, 17 (2): 11-21 (2018)ProCom: designing a mobile and wearable system to support proximity awareness for people with autism., , , and . UbiComp Adjunct, page 93-96. ACM, (2016)Making in Minecraft: A Means of Self-Expression for Youth with Autism., , , , and . IDC, page 340-345. ACM, (2017)vrSensory: Designing Inclusive Virtual Games with Neurodiverse Children., , , , , , and . CHI PLAY (Companion), page 755-761. ACM, (2019)Paper Prototyping Comfortable VR Play for Diverse Sensory Needs., , , , , and . CHI Extended Abstracts, ACM, (2019)From Behavioral and Communication Intervention to Interaction Design: User Perspectives from Clinicians., , and . ASSETS, page 198-202. ACM, (2018)Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism., , , , and . ASSETS, page 33-41. ACM, (2016)