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Exploring Challenging Environments: Contextual Research in the Car and the Factory Through an HCI Lens.

, , , , , , , , , and 2 other author(s). Designing Socially Embedded Technologies in the Real-World, Springer, (2015)

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Contextual constraints: consequences for interaction design., , , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 227-230. ACM, (2014)Immaterial materials: designing with radio., , , and . Tangible and Embedded Interaction, page 205-212. ACM, (2012)Inspirational bits: towards a shared understanding of the digital material., , , , , and . CHI, page 1561-1570. ACM, (2011)eMoto: affectively involving both body and mind., , and . CHI Extended Abstracts, page 2005-2008. ACM, (2005)Affective diary: designing for bodily expressiveness and self-reflection., , , , , , , and . CHI Extended Abstracts, page 1037-1042. ACM, (2006)Exploring Intended and Unintended Uses of (e)Books as Design Inspiration for Ambient Displays in the Home., , , , , and . IxD&A, (2018)How designers can make sense of qualitative research findings: a case study., , , and . NordiCHI, page 162-165. ACM, (2012)In situ informants exploring an emotional mobile messaging system in their everyday practice., , and . Int. J. Hum.-Comput. Stud., 65 (4): 388-403 (2007)Materiality matters - experience materials., , , , , , , and . Interactions, 20 (2): 54-57 (2013)Co-designing for NFC and ATMs: an inspirational bits approach., , , and . Mobile HCI, page 422-427. ACM, (2013)