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Receding horizon optimization of robot motions generated by hierarchical movement primitives.

, , , , and . IROS, page 129-135. IEEE, (2014)

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Receding horizon optimization of robot motions generated by hierarchical movement primitives., , , , and . IROS, page 129-135. IEEE, (2014)A Dynamical Systems Approach to Adaptive Sequencing of Movement Primitives., , , and . ROBOTIK, VDE-Verlag, (2012)Interactive imitation learning of object movement skills., , and . Auton. Robots, 32 (2): 97-114 (2012)"Bring it to me" - generation of behavior-relevant scene elements for interactive robot scenarios., , , and . ICRA, page 3415-3422. IEEE, (2011)Imitating object movement skills with robots - A task-level approach exploiting generalization and invariance., , and . IROS, page 1262-1269. IEEE, (2010)Designing Interaction for Multi-agent System in an Office Environment., , , , , , and . CCHI, page 86-88. ACM, (2020)Adaptive movement sequences and predictive decisions based on hierarchical dynamical systems., , , and . IROS, page 2082-2088. IEEE, (2012)Human-robot interaction for learning and adaptation of object movements., , and . IROS, page 4901-4907. IEEE, (2010)Task-level imitation learning using variance-based movement optimization., , , , and . ICRA, page 1177-1184. IEEE, (2009)Learning the Consequences of Actions: Representing Effects as Feature Changes., , , and . EST, page 124-129. IEEE Computer Society, (2010)