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Ray prioritization using stylization and visual saliency., , , , , and . Computers & Graphics, 36 (6): 673-684 (2012)Mixed Reality: The Continuum from Virtual to Augmented Reality., , , , , and . VR, page 121-124. IEEE Computer Society, (2003)OpenTracker: A flexible software design for three-dimensional interaction., and . Virtual Reality, 9 (1): 79-92 (2005)APRIL A High-Level Framework for Creating Augmented Reality Presentations., and . VR, page 187-194. IEEE Computer Society, (2005)Smooth levels of detail., and . VRAIS, page 12-19. IEEE Computer Society, (1997)Visualizing the Effects of Logically Combined Filters., , , and . IV, page 47-52. IEEE Computer Society, (2011)Techniques for view transition in multi-camera outdoor environments., , , , and . Graphics Interface, page 193-200. ACM / Canadian Human-Computer Communications Society, (2010)Remote Collaboration Using Augmented Reality Videoconferencing., , and . Graphics Interface, volume 62 of ACM International Conference Proceeding Series, page 89-96. Canadian Human-Computer Communications Society, (2004)Navigation and Exploration of Interconnected Pathways., , , and . Comput. Graph. Forum, 27 (3): 951-958 (2008)Anywhere Interfaces Using Handheld Augmented Reality., and . IEEE Computer, 45 (7): 26-31 (2012)