Author of the publication

A wireless public access infrastructure for supporting mobile context-aware IPv6 applications.

, , , , , and . Wireless Mobile Internet, page 11-18. ACM, (2001)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

An Access Control Architecture for Microcellular Wireless IPv6 Networks., , , , , and . LCN, page 454-463. IEEE Computer Society, (2001)Network Layer Access Control for Context-Aware IPv6 Applications., , , , , and . Wireless Networks, 9 (4): 299-309 (2003)Real Tournament - mobile context-aware gaming for the next generation., , , , and . The Electronic Library, 22 (1): 55-64 (2004)MakeCode and CODAL: intuitive and efficient embedded systems programming for education., , , , , and . LCTES, page 19-30. ACM, (2018)Active Component Driven Network Handoff for Mobile Multimedia Systems., , , and . IDMS, volume 1905 of Lecture Notes in Computer Science, page 266-278. Springer, (2000)Six in the city: introducing Real Tournament - a mobile IPv6 based context-aware multiplayer game., , , , , and . NETGAMES, page 91-100. ACM, (2003)A wireless public access infrastructure for supporting mobile context-aware IPv6 applications., , , , , and . Wireless Mobile Internet, page 11-18. ACM, (2001)MakerArcade: Using Gaming and Physical Computing for Playful Making, Learning, and Creativity., , , , , , and . CHI Extended Abstracts, ACM, (2019)A Scenario-Based Methodology for Exploring Risks: Children and Programmable IoT., , , , and . Conference on Designing Interactive Systems, page 751-761. ACM, (2019)Toward emergent technology for blended public displays., , , and . UbiComp, page 101-104. ACM, (2009)