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Adaptação contextualizada do conteúdo da interface de um jogo narrativo educacional.

, and . IHC+CLIHC, page 38-47. Brazilian Computer Society / ACM, (2011)

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A Case Study that Shows the Importance of Color in Web Collaborative Educational Environment., , , , and . CSEDU (2), page 226-231. INSTICC Press, (2010)A Narrative Game as an Educational Entertainment Resource to Teach Words to Children with Learning Deficits: A Feasibility Study., , , , and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 222-227. Springer, (2011)Entertainment Game to Support Interaction between Teachers and Students., and . ICEC, volume 5709 of Lecture Notes in Computer Science, page 228-233. Springer, (2009)Culturally Sensitive Computer Support for Creative Co-authorship of a Sex Education Game., , , and . ICEC, volume 6243 of Lecture Notes in Computer Science, page 302-307. Springer, (2010)e-Rural: A Framework to Generate Hyperdocuments for Milk Producers with Different Levels of Literacy to Promote Better Quality Milking., , , , , and . INTERACT (2), volume 6947 of Lecture Notes in Computer Science, page 422-429. Springer, (2011)Using Contextualized Narrative Game to Improve Students and Teachers Communication., , and . CSEDU (2), page 232-237. INSTICC Press, (2010)Adding Semantic Relations among Design Patterns., and . ICEIS (3)), page 46-56. SciTePress, (2014)Co-authoring Proto-patterns to Support on Designing Systems to Be Adequate for Users´ Diversity., , and . ICEIS (3), page 164-169. SciTePress, (2013)Using culture to help people communication throught computer games in educational and therapeutic environment., , and . SMC, page 1979-1986. IEEE, (2010)A Game to Support Childrens? Expression and Socialization Considering their Cultural Background., , and . SMC, page 1230-1235. IEEE, (2009)