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All the Robots Merely Players: History of Player and Stage Software.

, , , , and . IEEE Robot. Automat. Mag., 20 (3): 82-90 (2013)

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Learning informative point classes for the acquisition of object model maps., , , and . ICARCV, page 643-650. IEEE, (2008)Action recognition in intelligent environments using point cloud features extracted from silhouette sequences., , , , and . RO-MAN, page 267-272. IEEE, (2008)Reconstruction and Verification of 3D Object Models for Grasping., , , and . ISRR, volume 70 of Springer Tracts in Advanced Robotics, page 315-328. Springer, (2009)Semantic 3D Object Maps for Everyday Manipulation in Human Living Environments.. KI, 24 (4): 345-348 (2010)Special Issue on Open Source Software-Supported Robotics Research., , , , , and . Auton. Robots, 34 (3): 129-131 (2013)Partial view modeling and validation in 3D laser scans for grasping., , , and . Humanoids, page 459-464. IEEE, (2009)Perception for mobile manipulation and grasping using active stereo., , , , and . Humanoids, page 632-638. IEEE, (2009)Fast 3D recognition and pose using the Viewpoint Feature Histogram., , , and . IROS, page 2155-2162. IEEE, (2010)Fast geometric point labeling using conditional random fields., , , and . IROS, page 7-12. IEEE, (2009)Towards autonomous robotic butlers: Lessons learned with the PR2., , , , , , , , and . ICRA, page 5568-5575. IEEE, (2011)