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Poisson shape interpolation., , , and . Graphical Models, 68 (3): 268-281 (2006)Geometric Signal Compression., , , and . J. Comput. Sci. Technol., 19 (5): 596-606 (2004)Digital Differential Geometry Processing., , and . J. Comput. Sci. Technol., 21 (5): 847-860 (2006)A unified approach for fairing arbitrary polygonal meshes., , and . Graphical Models, 66 (3): 160-179 (2004)Geometrically based potential energy for simulating deformable objects., , , , , and . The Visual Computer, 22 (9-11): 740-748 (2006)v2 Subdivision for quadrilateral meshes., , and . The Visual Computer, 20 (2-3): 180-198 (2004)Real-time editing and relighting of homogeneous translucent materials., , , , , , , and . The Visual Computer, 24 (7-9): 565-575 (2008)Controllable highly regular triangulation., , , , and . SCIENCE CHINA Information Sciences, 54 (6): 1172-1183 (2011)Parallel and adaptive visibility sampling for rendering dynamic scenes with spatially varying reflectance., , , , and . Computers & Graphics, (2014)GPU-based dynamic quad stream for forest rendering., , and . SCIENCE CHINA Information Sciences, 53 (8): 1539-1545 (2010)