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Unscripted Narrative for Affectively Driven Characters.

, , , , , , and . IEEE Computer Graphics and Applications, 26 (3): 42-52 (2006)

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The photograph as a cultural arbitrator in the design of virtual learning environments for personal and social education for children and young people., and . EVA, BCS, (2011)A Treasure Hunt With An Empathic Virtual Tutor: (Demonstration)., , , , , and . AAMAS, page 1477-1478. ACM, (2016)Virtualizing the real: a virtual reality contemporary sculpture park for children., , , and . Digital Creativity, 29 (2-3): 191-207 (2018)From Non-human to Human: Adult's and Children's Perceptions of Agents Varying in Humanness., , , , and . IVA, volume 9238 of Lecture Notes in Computer Science, page 471-474. Springer, (2015)User Role in Problem Solving with Distributed Artificial Intelligence Systems., , and . MAAMAW, volume 830 of Lecture Notes in Computer Science, page 324-337. Springer, (1992)Designing a Virtual Learning Environment to Support the Study of Crime and Its Prevention for Teenagers., , , and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 213-222. Springer, (2006)A virtual learning environment for entity relationship modelling., and . SIGCSE, page 345-349. ACM, (1998)FearNot! Involving Children in the Design of a Virtual Learning Environment., , and . I. J. Artificial Intelligence in Education, 16 (4): 327-351 (2006)FearNot!: providing children with strategies to cope with bullying., , , and . IDC, page 276-277. ACM, (2009)Technology-enhanced role-play for social and emotional learning context - Intercultural empathy., , , , , , , and . Entertain. Comput., 2 (4): 223-231 (2011)